A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Physical: 6-foot-2, 170 pounds; Long, wiry build. runner in the 60. Pitching: Uses a center rubber setup while using a side step. Mid chest leg drive with a slight coil away from the plate. Has a long stride while landing slightly closed. Moderate arm swing while arm stays in line with 2B; standard 3/4 slot. Spins off 3B side with finish. FB: Peak velo of 78 MPH, while sitting 76-78 MPH; straight action. CB: 63-65 MPH; showed depth. CH: 71-72 MPH; maintains same plain. Did a good job of hiding the ball, will be tough on LHH.
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Physical: 6-foot-2, 170 pounds; Long, wiry build. runner in the 60.
Pitching: Uses a center rubber setup while using a side step. Mid chest leg drive with a slight coil away from the plate. Has a long stride while landing slightly closed. Moderate arm swing while arm stays in line with 2B; standard 3/4 slot. Spins off 3B side with finish. FB: Peak velo of 78 MPH, while sitting 76-78 MPH; straight action. CB: 63-65 MPH; showed depth. CH: 71-72 MPH; maintains same plain. Did a good job of hiding the ball, will be tough on LHH.